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RE: Perspective distortion on IMPACTs
Rob Jenkins (robj@reading.sgi.com)
I don't think so, I believe it's a HW limitation
Cheers
-----Original Message-----
Anyone know if there's any way to fix the lack of perspective correction
glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST) doesn't seem to affect it.
-- JB West | jbwest@lgc.com | downsized .sig
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