# File : terminal_interface-curses.ads

    ------------------------------------------------------------------------------
    --                                                                          --
    --                           GNAT ncurses Binding                           --
    --                                                                          --
    --                         Terminal_Interface.Curses                        --
    --                                                                          --
    --                                 S P E C                                  --
    --                                                                          --
    ------------------------------------------------------------------------------
    -- Copyright (c) 1998 Free Software Foundation, Inc.                        --
    --                                                                          --
    -- Permission is hereby granted, free of charge, to any person obtaining a  --
    -- copy of this software and associated documentation files (the            --
    -- "Software"), to deal in the Software without restriction, including      --
    -- without limitation the rights to use, copy, modify, merge, publish,      --
    -- distribute, distribute with modifications, sublicense, and/or sell       --
    -- copies of the Software, and to permit persons to whom the Software is    --
    -- furnished to do so, subject to the following conditions:                 --
    --                                                                          --
    -- The above copyright notice and this permission notice shall be included  --
    -- in all copies or substantial portions of the Software.                   --
    --                                                                          --
    -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS  --
    -- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF               --
    -- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.   --
    -- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,   --
    -- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR    --
    -- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR    --
    -- THE USE OR OTHER DEALINGS IN THE SOFTWARE.                               --
    --                                                                          --
    -- Except as contained in this notice, the name(s) of the above copyright   --
    -- holders shall not be used in advertising or otherwise to promote the     --
    -- sale, use or other dealings in this Software without prior written       --
    -- authorization.                                                           --
    ------------------------------------------------------------------------------
    --  Author: Jürgen Pfeifer <<juergen.pfeifer@gmx.net>> 1996
    --  Version Control:
    --  @Revision: 1.28 @
    --  Binding Version 01.00
    ------------------------------------------------------------------------------
    --  curses binding.
    --  This module is generated. Please don't change it manually!
    --  Run the generator instead.
    --  |
    with System.Storage_Elements;
    with Interfaces.C;   --  We need this for some assertions.

    package Terminal_Interface.Curses is
       pragma Preelaborate (Terminal_Interface.Curses);
       pragma Linker_Options ("-lncurses");

       NC_Major_Version : constant := 5; --  Major version of the library
       NC_Minor_Version : constant := 2; --  Minor version of the library
       NC_Version : constant String := "5.2";  --  Version of library

       type Window is private;
       Null_Window : constant Window;

       type Line_Position   is new Natural; --  line coordinate
       type Column_Position is new Natural; --  column coordinate

       subtype Line_Count   is Line_Position   range 1 .. Line_Position'Last;
       --  Type to count lines. We do not allow null windows, so must be positive
       subtype Column_Count is Column_Position range 1 .. Column_Position'Last;
       --  Type to count columns. We do not allow null windows, so must be positive

       type Key_Code is new Natural;
       --  That is anything including real characters, special keys and logical
       --  request codes.

       subtype Real_Key_Code is Key_Code range 0 .. 8#777#;
       --  This are the codes that potentially represent a real keystroke.
       --  Not all codes may be possible on a specific terminal. To check the
       --  availability of a special key, the Has_Key function is provided.

       subtype Special_Key_Code is Real_Key_Code
         range 8#400# .. Real_Key_Code'Last;
       --  Type for a function- or special key number

       subtype Normal_Key_Code is Real_Key_Code range
         Character'Pos (Character'First) .. Character'Pos (Character'Last);
       --  This are the codes for regular (incl. non-graphical) characters.

       --  Constants for function- and special keys
       --
       Key_None                       : constant Special_Key_Code := 8#400#;
       Key_Code_Yes                   : constant Special_Key_Code := 8#400#;
       Key_Min                        : constant Special_Key_Code := 8#401#;
       Key_Break                      : constant Special_Key_Code := 8#401#;
       Key_Cursor_Down                : constant Special_Key_Code := 8#402#;
       Key_Cursor_Up                  : constant Special_Key_Code := 8#403#;
       Key_Cursor_Left                : constant Special_Key_Code := 8#404#;
       Key_Cursor_Right               : constant Special_Key_Code := 8#405#;
       Key_Home                       : constant Special_Key_Code := 8#406#;
       Key_Backspace                  : constant Special_Key_Code := 8#407#;
       Key_F0                         : constant Special_Key_Code := 8#410#;
       Key_F1                         : constant Special_Key_Code := 8#411#;
       Key_F2                         : constant Special_Key_Code := 8#412#;
       Key_F3                         : constant Special_Key_Code := 8#413#;
       Key_F4                         : constant Special_Key_Code := 8#414#;
       Key_F5                         : constant Special_Key_Code := 8#415#;
       Key_F6                         : constant Special_Key_Code := 8#416#;
       Key_F7                         : constant Special_Key_Code := 8#417#;
       Key_F8                         : constant Special_Key_Code := 8#420#;
       Key_F9                         : constant Special_Key_Code := 8#421#;
       Key_F10                        : constant Special_Key_Code := 8#422#;
       Key_F11                        : constant Special_Key_Code := 8#423#;
       Key_F12                        : constant Special_Key_Code := 8#424#;
       Key_F13                        : constant Special_Key_Code := 8#425#;
       Key_F14                        : constant Special_Key_Code := 8#426#;
       Key_F15                        : constant Special_Key_Code := 8#427#;
       Key_F16                        : constant Special_Key_Code := 8#430#;
       Key_F17                        : constant Special_Key_Code := 8#431#;
       Key_F18                        : constant Special_Key_Code := 8#432#;
       Key_F19                        : constant Special_Key_Code := 8#433#;
       Key_F20                        : constant Special_Key_Code := 8#434#;
       Key_F21                        : constant Special_Key_Code := 8#435#;
       Key_F22                        : constant Special_Key_Code := 8#436#;
       Key_F23                        : constant Special_Key_Code := 8#437#;
       Key_F24                        : constant Special_Key_Code := 8#440#;
       Key_Delete_Line                : constant Special_Key_Code := 8#510#;
       Key_Insert_Line                : constant Special_Key_Code := 8#511#;
       Key_Delete_Char                : constant Special_Key_Code := 8#512#;
       Key_Insert_Char                : constant Special_Key_Code := 8#513#;
       Key_Exit_Insert_Mode           : constant Special_Key_Code := 8#514#;
       Key_Clear_Screen               : constant Special_Key_Code := 8#515#;
       Key_Clear_End_Of_Screen        : constant Special_Key_Code := 8#516#;
       Key_Clear_End_Of_Line          : constant Special_Key_Code := 8#517#;
       Key_Scroll_1_Forward           : constant Special_Key_Code := 8#520#;
       Key_Scroll_1_Backward          : constant Special_Key_Code := 8#521#;
       Key_Next_Page                  : constant Special_Key_Code := 8#522#;
       Key_Previous_Page              : constant Special_Key_Code := 8#523#;
       Key_Set_Tab                    : constant Special_Key_Code := 8#524#;
       Key_Clear_Tab                  : constant Special_Key_Code := 8#525#;
       Key_Clear_All_Tabs             : constant Special_Key_Code := 8#526#;
       Key_Enter_Or_Send              : constant Special_Key_Code := 8#527#;
       Key_Soft_Reset                 : constant Special_Key_Code := 8#530#;
       Key_Reset                      : constant Special_Key_Code := 8#531#;
       Key_Print                      : constant Special_Key_Code := 8#532#;
       Key_Bottom                     : constant Special_Key_Code := 8#533#;
       Key_Upper_Left_Of_Keypad       : constant Special_Key_Code := 8#534#;
       Key_Upper_Right_Of_Keypad      : constant Special_Key_Code := 8#535#;
       Key_Center_Of_Keypad           : constant Special_Key_Code := 8#536#;
       Key_Lower_Left_Of_Keypad       : constant Special_Key_Code := 8#537#;
       Key_Lower_Right_Of_Keypad      : constant Special_Key_Code := 8#540#;
       Key_Back_Tab                   : constant Special_Key_Code := 8#541#;
       Key_Beginning                  : constant Special_Key_Code := 8#542#;
       Key_Cancel                     : constant Special_Key_Code := 8#543#;
       Key_Close                      : constant Special_Key_Code := 8#544#;
       Key_Command                    : constant Special_Key_Code := 8#545#;
       Key_Copy                       : constant Special_Key_Code := 8#546#;
       Key_Create                     : constant Special_Key_Code := 8#547#;
       Key_End                        : constant Special_Key_Code := 8#550#;
       Key_Exit                       : constant Special_Key_Code := 8#551#;
       Key_Find                       : constant Special_Key_Code := 8#552#;
       Key_Help                       : constant Special_Key_Code := 8#553#;
       Key_Mark                       : constant Special_Key_Code := 8#554#;
       Key_Message                    : constant Special_Key_Code := 8#555#;
       Key_Move                       : constant Special_Key_Code := 8#556#;
       Key_Next                       : constant Special_Key_Code := 8#557#;
       Key_Open                       : constant Special_Key_Code := 8#560#;
       Key_Options                    : constant Special_Key_Code := 8#561#;
       Key_Previous                   : constant Special_Key_Code := 8#562#;
       Key_Redo                       : constant Special_Key_Code := 8#563#;
       Key_Reference                  : constant Special_Key_Code := 8#564#;
       Key_Refresh                    : constant Special_Key_Code := 8#565#;
       Key_Replace                    : constant Special_Key_Code := 8#566#;
       Key_Restart                    : constant Special_Key_Code := 8#567#;
       Key_Resume                     : constant Special_Key_Code := 8#570#;
       Key_Save                       : constant Special_Key_Code := 8#571#;
       Key_Shift_Begin                : constant Special_Key_Code := 8#572#;
       Key_Shift_Cancel               : constant Special_Key_Code := 8#573#;
       Key_Shift_Command              : constant Special_Key_Code := 8#574#;
       Key_Shift_Copy                 : constant Special_Key_Code := 8#575#;
       Key_Shift_Create               : constant Special_Key_Code := 8#576#;
       Key_Shift_Delete_Char          : constant Special_Key_Code := 8#577#;
       Key_Shift_Delete_Line          : constant Special_Key_Code := 8#600#;
       Key_Select                     : constant Special_Key_Code := 8#601#;
       Key_Shift_End                  : constant Special_Key_Code := 8#602#;
       Key_Shift_Clear_End_Of_Line    : constant Special_Key_Code := 8#603#;
       Key_Shift_Exit                 : constant Special_Key_Code := 8#604#;
       Key_Shift_Find                 : constant Special_Key_Code := 8#605#;
       Key_Shift_Help                 : constant Special_Key_Code := 8#606#;
       Key_Shift_Home                 : constant Special_Key_Code := 8#607#;
       Key_Shift_Insert_Char          : constant Special_Key_Code := 8#610#;
       Key_Shift_Cursor_Left          : constant Special_Key_Code := 8#611#;
       Key_Shift_Message              : constant Special_Key_Code := 8#612#;
       Key_Shift_Move                 : constant Special_Key_Code := 8#613#;
       Key_Shift_Next_Page            : constant Special_Key_Code := 8#614#;
       Key_Shift_Options              : constant Special_Key_Code := 8#615#;
       Key_Shift_Previous_Page        : constant Special_Key_Code := 8#616#;
       Key_Shift_Print                : constant Special_Key_Code := 8#617#;
       Key_Shift_Redo                 : constant Special_Key_Code := 8#620#;
       Key_Shift_Replace              : constant Special_Key_Code := 8#621#;
       Key_Shift_Cursor_Right         : constant Special_Key_Code := 8#622#;
       Key_Shift_Resume               : constant Special_Key_Code := 8#623#;
       Key_Shift_Save                 : constant Special_Key_Code := 8#624#;
       Key_Shift_Suspend              : constant Special_Key_Code := 8#625#;
       Key_Shift_Undo                 : constant Special_Key_Code := 8#626#;
       Key_Suspend                    : constant Special_Key_Code := 8#627#;
       Key_Undo                       : constant Special_Key_Code := 8#630#;
       Key_Mouse                      : constant Special_Key_Code := 8#631#;
       Key_Resize                     : constant Special_Key_Code := 8#632#;

       Key_Max                        : constant Special_Key_Code
         := Special_Key_Code'Last;

       subtype User_Key_Code is Key_Code
         range (Key_Max + 129) .. Key_Code'Last;
       --  This is reserved for user defined key codes. The range between Key_Max
       --  and the first user code is reserved for subsystems like menu and forms.

       --  For those who like to use the original key names we produce them were
       --  they differ from the original. Please note that they may differ in
       --  lower/upper case.
       KEY_DOWN         : Special_Key_Code renames Key_Cursor_Down;
       KEY_UP           : Special_Key_Code renames Key_Cursor_Up;
       KEY_LEFT         : Special_Key_Code renames Key_Cursor_Left;
       KEY_RIGHT        : Special_Key_Code renames Key_Cursor_Right;
       KEY_DL           : Special_Key_Code renames Key_Delete_Line;
       KEY_IL           : Special_Key_Code renames Key_Insert_Line;
       KEY_DC           : Special_Key_Code renames Key_Delete_Char;
       KEY_IC           : Special_Key_Code renames Key_Insert_Char;
       KEY_EIC          : Special_Key_Code renames Key_Exit_Insert_Mode;
       KEY_CLEAR        : Special_Key_Code renames Key_Clear_Screen;
       KEY_EOS          : Special_Key_Code renames Key_Clear_End_Of_Screen;
       KEY_EOL          : Special_Key_Code renames Key_Clear_End_Of_Line;
       KEY_SF           : Special_Key_Code renames Key_Scroll_1_Forward;
       KEY_SR           : Special_Key_Code renames Key_Scroll_1_Backward;
       KEY_NPAGE        : Special_Key_Code renames Key_Next_Page;
       KEY_PPAGE        : Special_Key_Code renames Key_Previous_Page;
       KEY_STAB         : Special_Key_Code renames Key_Set_Tab;
       KEY_CTAB         : Special_Key_Code renames Key_Clear_Tab;
       KEY_CATAB        : Special_Key_Code renames Key_Clear_All_Tabs;
       KEY_ENTER        : Special_Key_Code renames Key_Enter_Or_Send;
       KEY_SRESET       : Special_Key_Code renames Key_Soft_Reset;
       KEY_LL           : Special_Key_Code renames Key_Bottom;
       KEY_A1           : Special_Key_Code renames Key_Upper_Left_Of_Keypad;
       KEY_A3           : Special_Key_Code renames Key_Upper_Right_Of_Keypad;
       KEY_B2           : Special_Key_Code renames Key_Center_Of_Keypad;
       KEY_C1           : Special_Key_Code renames Key_Lower_Left_Of_Keypad;
       KEY_C3           : Special_Key_Code renames Key_Lower_Right_Of_Keypad;
       KEY_BTAB         : Special_Key_Code renames Key_Back_Tab;
       KEY_BEG          : Special_Key_Code renames Key_Beginning;
       KEY_SBEG         : Special_Key_Code renames Key_Shift_Begin;
       KEY_SCANCEL      : Special_Key_Code renames Key_Shift_Cancel;
       KEY_SCOMMAND     : Special_Key_Code renames Key_Shift_Command;
       KEY_SCOPY        : Special_Key_Code renames Key_Shift_Copy;
       KEY_SCREATE      : Special_Key_Code renames Key_Shift_Create;
       KEY_SDC          : Special_Key_Code renames Key_Shift_Delete_Char;
       KEY_SDL          : Special_Key_Code renames Key_Shift_Delete_Line;
       KEY_SEND         : Special_Key_Code renames Key_Shift_End;
       KEY_SEOL         : Special_Key_Code renames Key_Shift_Clear_End_Of_Line;
       KEY_SEXIT        : Special_Key_Code renames Key_Shift_Exit;
       KEY_SFIND        : Special_Key_Code renames Key_Shift_Find;
       KEY_SHELP        : Special_Key_Code renames Key_Shift_Help;
       KEY_SHOME        : Special_Key_Code renames Key_Shift_Home;
       KEY_SIC          : Special_Key_Code renames Key_Shift_Insert_Char;
       KEY_SLEFT        : Special_Key_Code renames Key_Shift_Cursor_Left;
       KEY_SMESSAGE     : Special_Key_Code renames Key_Shift_Message;
       KEY_SMOVE        : Special_Key_Code renames Key_Shift_Move;
       KEY_SNEXT        : Special_Key_Code renames Key_Shift_Next_Page;
       KEY_SOPTIONS     : Special_Key_Code renames Key_Shift_Options;
       KEY_SPREVIOUS    : Special_Key_Code renames Key_Shift_Previous_Page;
       KEY_SPRINT       : Special_Key_Code renames Key_Shift_Print;
       KEY_SREDO        : Special_Key_Code renames Key_Shift_Redo;
       KEY_SREPLACE     : Special_Key_Code renames Key_Shift_Replace;
       KEY_SRIGHT       : Special_Key_Code renames Key_Shift_Cursor_Right;
       KEY_SRSUME       : Special_Key_Code renames Key_Shift_Resume;
       KEY_SSAVE        : Special_Key_Code renames Key_Shift_Save;
       KEY_SSUSPEND     : Special_Key_Code renames Key_Shift_Suspend;
       KEY_SUNDO        : Special_Key_Code renames Key_Shift_Undo;

    ------------------------------------------------------------------------------

       type Color_Number is range 0 .. Integer (Interfaces.C.short'Last);
       for Color_Number'Size use Interfaces.C.short'Size;
       --  (n)curses uses a short for the color index
       --  The model is, that a Color_Number is an index into an array of
       --  (potentially) definable colors. Some of those indices are
       --  predefined (see below), although they may not really exist.

       Black    : constant Color_Number := 0;
       Red      : constant Color_Number := 1;
       Green    : constant Color_Number := 2;
       Yellow   : constant Color_Number := 3;
       Blue     : constant Color_Number := 4;
       Magenta  : constant Color_Number := 5;
       Cyan     : constant Color_Number := 6;
       White    : constant Color_Number := 7;

       type RGB_Value is range 0 .. Integer (Interfaces.C.short'Last);
       for RGB_Value'Size use Interfaces.C.short'Size;
       --  Some system may allow to redefine a color by setting RGB values.

       type Color_Pair is range 0 .. 255;
       for Color_Pair'Size use 8;
       subtype Redefinable_Color_Pair is Color_Pair range 1 .. 255;
       --  (n)curses reserves 1 Byte for the color-pair number. Color Pair 0
       --  is fixed (Black & White). A color pair is simply a combination of
       --  two colors described by Color_Numbers, one for the foreground and
       --  the other for the background

       type Character_Attribute_Set is
          record
             Stand_Out               : Boolean;
             Under_Line              : Boolean;
             Reverse_Video           : Boolean;
             Blink                   : Boolean;
             Dim_Character           : Boolean;
             Bold_Character          : Boolean;
             Alternate_Character_Set : Boolean;
             Invisible_Character     : Boolean;
             Protected_Character     : Boolean;
             Horizontal              : Boolean;
             Left                    : Boolean;
             Low                     : Boolean;
             Right                   : Boolean;
             Top                     : Boolean;
             Vertical                : Boolean;
          end record;
       pragma Pack (Character_Attribute_Set);
       pragma Convention (C, Character_Attribute_Set);

       for Character_Attribute_Set use
          record
             Stand_Out               at 0 range  0 ..  0;
             Under_Line              at 0 range  1 ..  1;
             Reverse_Video           at 0 range  2 ..  2;
             Blink                   at 0 range  3 ..  3;
             Dim_Character           at 0 range  4 ..  4;
             Bold_Character          at 0 range  5 ..  5;
             Alternate_Character_Set at 0 range  6 ..  6;
             Invisible_Character     at 0 range  7 ..  7;
             Protected_Character     at 0 range  8 ..  8;
             Horizontal              at 0 range  9 ..  9;
             Left                    at 0 range 10 .. 10;
             Low                     at 0 range 11 .. 11;
             Right                   at 0 range 12 .. 12;
             Top                     at 0 range 13 .. 13;
             Vertical                at 0 range 14 .. 14;
          end record;
       for Character_Attribute_Set'Size use 16;
       --  Please note: this rep. clause is generated and may be
       --               different on your system.
       --  (n)curses uses all but the lowest 16 Bits for Attributes.

       Normal_Video : constant Character_Attribute_Set := (others => False);

       type Attributed_Character is
          record
             Attr  : Character_Attribute_Set;
             Color : Color_Pair;
             Ch    : Character;
          end record;
       pragma Convention (C, Attributed_Character);
       --  This is the counterpart for the chtype in C.

       for Attributed_Character use
          record
             Ch    at 0 range  0 ..  7;
             Color at 0 range  8 .. 15;
             Attr  at 0 range 16 .. 31;
          end record;
       for Attributed_Character'Size use 32;
          --  Please note: this rep. clause is generated and may be
          --               different on your system.

       Default_Character : constant Attributed_Character
         := (Ch    => Character'First,
             Color => Color_Pair'First,
             Attr  => (others => False));  --  preelaboratable Normal_Video

       type Attributed_String is array (Positive range <>) of Attributed_Character;
       pragma Pack (Attributed_String);
       --  In this binding we allow strings of attributed characters.

       ------------------
       --  Exceptions  --
       ------------------
       Curses_Exception     : exception;
       Wrong_Curses_Version : exception;

       --  Those exceptions are raised by the ETI (Extended Terminal Interface)
       --  subpackets for Menu and Forms handling.
       --
       Eti_System_Error    : exception;
       Eti_Bad_Argument    : exception;
       Eti_Posted          : exception;
       Eti_Connected       : exception;
       Eti_Bad_State       : exception;
       Eti_No_Room         : exception;
       Eti_Not_Posted      : exception;
       Eti_Unknown_Command : exception;
       Eti_No_Match        : exception;
       Eti_Not_Selectable  : exception;
       Eti_Not_Connected   : exception;
       Eti_Request_Denied  : exception;
       Eti_Invalid_Field   : exception;
       Eti_Current         : exception;

       --------------------------------------------------------------------------
       --  External C variables
       --  Conceptually even in C this are kind of constants, but they are
       --  initialized and sometimes changed by the library routines at runtime
       --  depending on the type of terminal. I believe the best way to model
       --  this is to use functions.
       --------------------------------------------------------------------------

       function Lines            return Line_Count;
       pragma Inline (Lines);

       function Columns          return Column_Count;
       pragma Inline (Columns);

       function Tab_Size         return Natural;
       pragma Inline (Tab_Size);

       function Number_Of_Colors return Natural;
       pragma Inline (Number_Of_Colors);

       function Number_Of_Color_Pairs return Natural;
       pragma Inline (Number_Of_Color_Pairs);

       ACS_Map : array (Character'Val (0) .. Character'Val (127)) of
         Attributed_Character;
       pragma Import (C, ACS_Map, "acs_map");
       --
       --
       --  Constants for several characters from the Alternate Character Set
       --  You must use this constants as indices into the ACS_Map array
       --  to get the corresponding attributed character at runtime.
       --
       ACS_Upper_Left_Corner    : constant Character := 'l';
       ACS_Lower_Left_Corner    : constant Character := 'm';
       ACS_Upper_Right_Corner   : constant Character := 'k';
       ACS_Lower_Right_Corner   : constant Character := 'j';
       ACS_Left_Tee             : constant Character := 't';
       ACS_Right_Tee            : constant Character := 'u';
       ACS_Bottom_Tee           : constant Character := 'v';
       ACS_Top_Tee              : constant Character := 'w';
       ACS_Horizontal_Line      : constant Character := 'q';
       ACS_Vertical_Line        : constant Character := 'x';
       ACS_Plus_Symbol          : constant Character := 'n';
       ACS_Scan_Line_1          : constant Character := 'o';
       ACS_Scan_Line_9          : constant Character := 's';
       ACS_Diamond              : constant Character := Character'Val (96);
       ACS_Checker_Board        : constant Character := 'a';
       ACS_Degree               : constant Character := 'f';
       ACS_Plus_Minus           : constant Character := 'g';
       ACS_Bullet               : constant Character := '~';
       ACS_Left_Arrow           : constant Character := ',';
       ACS_Right_Arrow          : constant Character := '+';
       ACS_Down_Arrow           : constant Character := '.';
       ACS_Up_Arrow             : constant Character := '-';
       ACS_Board_Of_Squares     : constant Character := 'h';
       ACS_Lantern              : constant Character := 'i';
       ACS_Solid_Block          : constant Character := '0';
       ACS_Scan_Line_3          : constant Character := 'p';
       ACS_Scan_Line_7          : constant Character := 'r';
       ACS_Less_Or_Equal        : constant Character := 'y';
       ACS_Greater_Or_Equal     : constant Character := 'z';
       ACS_PI                   : constant Character := '{';
       ACS_Not_Equal            : constant Character := '|';
       ACS_Sterling             : constant Character := '}';

       --  |=====================================================================
       --  | Man page curs_initscr.3x
       --  |=====================================================================
       --  | Not implemented: newterm, set_term, delscreen

       --  #1A NAME="AFU_1"#2|
       function Standard_Window return Window;
       --  AKA: stdscr
       pragma Inline (Standard_Window);

       --  #1A NAME="AFU_2"#2|
       procedure Init_Screen;

       --  #1A NAME="AFU_3"#2|
       procedure Init_Windows renames Init_Screen;
       --  AKA: initscr()
       pragma Inline (Init_Screen);
       pragma Inline (Init_Windows);

       --  #1A NAME="AFU_4"#2|
       procedure End_Windows;
       --  AKA: endwin()
       procedure End_Screen renames End_Windows;
       pragma Inline (End_Windows);
       pragma Inline (End_Screen);

       --  #1A NAME="AFU_5"#2|
       function Is_End_Window return Boolean;
       --  AKA: isendwin()
       pragma Inline (Is_End_Window);

       --  |=====================================================================
       --  | Man page curs_move.3x
       --  |=====================================================================

       --  #1A NAME="AFU_6"#2|
       procedure Move_Cursor (Win    : in Window := Standard_Window;
                              Line   : in Line_Position;
                              Column : in Column_Position);
       --  AKA: wmove()
       pragma Inline (Move_Cursor);

       --  |=====================================================================
       --  | Man page curs_addch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_7"#2|
       procedure Add (Win :  in Window := Standard_Window;
                      Ch  :  in Attributed_Character);
       --  AKA: waddch()

       procedure Add (Win :  in Window := Standard_Window;
                      Ch  :  in Character);
       --  Add a single character at the current logical cursor position to
       --  the window. Use the current windows attributes.

       --  #1A NAME="AFU_8"#2|
       procedure Add
         (Win    : in Window := Standard_Window;
          Line   : in Line_Position;
          Column : in Column_Position;
          Ch     : in Attributed_Character);
       --  AKA: mvwaddch()

       procedure Add
         (Win    : in Window := Standard_Window;
          Line   : in Line_Position;
          Column : in Column_Position;
          Ch     : in Character);
       --  Move to the position and add a single character into the window
       --  There are more Add routines, so the Inline pragma follows later

       --  #1A NAME="AFU_9"#2|
       procedure Add_With_Immediate_Echo
         (Win : in Window := Standard_Window;
          Ch  : in Attributed_Character);
       --  AKA: wechochar()

       procedure Add_With_Immediate_Echo
         (Win : in Window := Standard_Window;
          Ch  : in Character);
       --  Add a character and do an immediate refresh of the screen.
       pragma Inline (Add_With_Immediate_Echo);

       --  |=====================================================================
       --  | Man page curs_window.3x
       --  |=====================================================================

       --  #1A NAME="AFU_10"#2|
       function Create
         (Number_Of_Lines       : Line_Count;
          Number_Of_Columns     : Column_Count;
          First_Line_Position   : Line_Position;
          First_Column_Position : Column_Position) return Window;
       --  AKA: newwin()
       pragma Inline (Create);

       function New_Window
         (Number_Of_Lines       : Line_Count;
          Number_Of_Columns     : Column_Count;
          First_Line_Position   : Line_Position;
          First_Column_Position : Column_Position) return Window
         renames Create;
       pragma Inline (New_Window);

       --  #1A NAME="AFU_11"#2|
       procedure Delete (Win : in out Window);
       --  AKA: delwin()
       --  Reset Win to Null_Window
       pragma Inline (Delete);

       --  #1A NAME="AFU_12"#2|
       function Sub_Window
         (Win                   : Window := Standard_Window;
          Number_Of_Lines       : Line_Count;
          Number_Of_Columns     : Column_Count;
          First_Line_Position   : Line_Position;
          First_Column_Position : Column_Position) return Window;
       --  AKA: subwin()
       pragma Inline (Sub_Window);

       --  #1A NAME="AFU_13"#2|
       function Derived_Window
         (Win                   : Window := Standard_Window;
          Number_Of_Lines       : Line_Count;
          Number_Of_Columns     : Column_Count;
          First_Line_Position   : Line_Position;
          First_Column_Position : Column_Position) return Window;
       --  AKA: derwin()
       pragma Inline (Derived_Window);

       --  #1A NAME="AFU_14"#2|
       function Duplicate (Win : Window) return Window;
       --  AKA: dupwin()
       pragma Inline (Duplicate);

       --  #1A NAME="AFU_15"#2|
       procedure Move_Window (Win    : in Window;
                              Line   : in Line_Position;
                              Column : in Column_Position);
       --  AKA: mvwin()
       pragma Inline (Move_Window);

       --  #1A NAME="AFU_16"#2|
       procedure Move_Derived_Window (Win    : in Window;
                                      Line   : in Line_Position;
                                      Column : in Column_Position);
       --  AKA: mvderwin()
       pragma Inline (Move_Derived_Window);

       --  #1A NAME="AFU_17"#2|
       procedure Synchronize_Upwards (Win : in Window);
       --  AKA: wsyncup()
       pragma Import (C, Synchronize_Upwards, "wsyncup");

       --  #1A NAME="AFU_18"#2|
       procedure Synchronize_Downwards (Win : in Window);
       --  AKA: wsyncdown()
       pragma Import (C, Synchronize_Downwards, "wsyncdown");

       --  #1A NAME="AFU_19"#2|
       procedure Set_Synch_Mode (Win  : in Window := Standard_Window;
                                 Mode : in Boolean := False);
       --  AKA: syncok()
       pragma Inline (Set_Synch_Mode);

       --  |=====================================================================
       --  | Man page curs_addstr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_20"#2|
       procedure Add (Win : in Window := Standard_Window;
                      Str : in String;
                      Len : in Integer := -1);
       --  AKA: waddnstr()
       --  AKA: waddstr()

       --  #1A NAME="AFU_21"#2|
       procedure Add (Win    : in Window := Standard_Window;
                      Line   : in Line_Position;
                      Column : in Column_Position;
                      Str    : in String;
                      Len    : in Integer := -1);
       --  AKA: mvwaddnstr()
       --  AKA: mvwaddstr()

       --  |=====================================================================
       --  | Man page curs_addchstr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_22"#2|
       procedure Add (Win : in Window := Standard_Window;
                      Str : in Attributed_String;
                      Len : in Integer := -1);
       --  AKA: waddchnstr()
       --  AKA: waddchstr()

       --  #1A NAME="AFU_23"#2|
       procedure Add (Win    : in Window := Standard_Window;
                      Line   : in Line_Position;
                      Column : in Column_Position;
                      Str    : in Attributed_String;
                      Len    : in Integer := -1);
       --  AKA: mvwaddchnstr()
       --  AKA: mvwaddchstr()
       pragma Inline (Add);

       --  |=====================================================================
       --  | Man page curs_border.3x
       --  |=====================================================================

       --  #1A NAME="AFU_24"#2|
       procedure Border
         (Win                       : in Window := Standard_Window;
          Left_Side_Symbol          : in Attributed_Character := Default_Character;
          Right_Side_Symbol         : in Attributed_Character := Default_Character;
          Top_Side_Symbol           : in Attributed_Character := Default_Character;
          Bottom_Side_Symbol        : in Attributed_Character := Default_Character;
          Upper_Left_Corner_Symbol  : in Attributed_Character := Default_Character;
          Upper_Right_Corner_Symbol : in Attributed_Character := Default_Character;
          Lower_Left_Corner_Symbol  : in Attributed_Character := Default_Character;
          Lower_Right_Corner_Symbol : in Attributed_Character := Default_Character
         );
       --  AKA: wborder()
       pragma Inline (Border);

       --  #1A NAME="AFU_25"#2|
       procedure Box
         (Win               : in Window := Standard_Window;
          Vertical_Symbol   : in Attributed_Character := Default_Character;
          Horizontal_Symbol : in Attributed_Character := Default_Character);
       --  AKA: box()
       pragma Inline (Box);

       --  #1A NAME="AFU_26"#2|
       procedure Horizontal_Line
         (Win         : in Window := Standard_Window;
          Line_Size   : in Natural;
          Line_Symbol : in Attributed_Character := Default_Character);
       --  AKA: whline()
       pragma Inline (Horizontal_Line);

       --  #1A NAME="AFU_27"#2|
       procedure Vertical_Line
         (Win         : in Window := Standard_Window;
          Line_Size   : in Natural;
          Line_Symbol : in Attributed_Character := Default_Character);
       --  AKA: wvline()
       pragma Inline (Vertical_Line);

       --  |=====================================================================
       --  | Man page curs_getch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_28"#2|
       function Get_Keystroke (Win : Window := Standard_Window)
                               return Real_Key_Code;
       --  AKA: wgetch()
       --  Get a character from the keyboard and echo it - if enabled - to the
       --  window.
       --  If for any reason (i.e. a timeout) we couldn't get a character the
       --  returned keycode is Key_None.
       pragma Inline (Get_Keystroke);

       --  #1A NAME="AFU_29"#2|
       procedure Undo_Keystroke (Key : in Real_Key_Code);
       --  AKA: ungetch()
       pragma Inline (Undo_Keystroke);

       --  #1A NAME="AFU_30"#2|
       function Has_Key (Key : Special_Key_Code) return Boolean;
       --  AKA: has_key()
       pragma Inline (Has_Key);

       --  |
       --  | Some helper functions
       --  |
       function Is_Function_Key (Key : Special_Key_Code) return Boolean;
       --  Return True if the Key is a function key (i.e. one of F0 .. F63)
       pragma Inline (Is_Function_Key);

       subtype Function_Key_Number is Integer range 0 .. 63;
       --  (n)curses allows for 64 function keys.

       function Function_Key (Key : Real_Key_Code) return Function_Key_Number;
       --  Return the number of the function key. If the code is not a
       --  function key, a CONSTRAINT_ERROR will be raised.
       pragma Inline (Function_Key);

       function Function_Key_Code (Key : Function_Key_Number) return Real_Key_Code;
       --  Return the key code for a given function-key number.
       pragma Inline (Function_Key_Code);

       --  |=====================================================================
       --  | Man page curs_attr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_31"#2|
       procedure Switch_Character_Attribute
         (Win  : in Window := Standard_Window;
          Attr : in Character_Attribute_Set := Normal_Video;
          On   : in Boolean := True); --  if False we switch Off.
       --  AKA: wattron()
       --  AKA: wattroff()

       --  #1A NAME="AFU_32"#2|
       procedure Set_Character_Attributes
         (Win   : in Window := Standard_Window;
          Attr  : in Character_Attribute_Set := Normal_Video;
          Color : in Color_Pair := Color_Pair'First);
       --  AKA: wattrset()
       pragma Inline (Set_Character_Attributes);

       --  #1A NAME="AFU_33"#2|
       function Get_Character_Attribute
         (Win : in Window := Standard_Window) return Character_Attribute_Set;
       --  AKA: wattr_get()

       --  #1A NAME="AFU_34"#2|
       function Get_Character_Attribute
         (Win : in Window := Standard_Window) return Color_Pair;
       --  AKA: wattr_get()
       pragma Inline (Get_Character_Attribute);

       --  #1A NAME="AFU_35"#2|
       procedure Set_Color (Win  : in Window := Standard_Window;
                            Pair : in Color_Pair);
       --  AKA: wcolor_set()
       pragma Inline (Set_Color);

       --  #1A NAME="AFU_36"#2|
       procedure Change_Attributes
         (Win   : in Window := Standard_Window;
          Count : in Integer := -1;
          Attr  : in Character_Attribute_Set := Normal_Video;
          Color : in Color_Pair := Color_Pair'First);
       --  AKA: wchgat()

       --  #1A NAME="AFU_37"#2|
       procedure Change_Attributes
         (Win    : in Window := Standard_Window;
          Line   : in Line_Position := Line_Position'First;
          Column : in Column_Position := Column_Position'First;
          Count  : in Integer := -1;
          Attr   : in Character_Attribute_Set := Normal_Video;
          Color  : in Color_Pair := Color_Pair'First);
       --  AKA: mvwchgat()
       pragma Inline (Change_Attributes);

       --  |=====================================================================
       --  | Man page curs_beep.3x
       --  |=====================================================================

       --  #1A NAME="AFU_38"#2|
       procedure Beep;
       --  AKA: beep()
       pragma Inline (Beep);

       --  #1A NAME="AFU_39"#2|
       procedure Flash_Screen;
       --  AKA: flash()
       pragma Inline (Flash_Screen);

       --  |=====================================================================
       --  | Man page curs_inopts.3x
       --  |=====================================================================

       --  | Not implemented : typeahead
       --
       --  #1A NAME="AFU_40"#2|
       procedure Set_Cbreak_Mode (SwitchOn : in Boolean := True);
       --  AKA: cbreak()
       --  AKA: nocbreak()
       pragma Inline (Set_Cbreak_Mode);

       --  #1A NAME="AFU_41"#2|
       procedure Set_Raw_Mode (SwitchOn : in Boolean := True);
       --  AKA: raw()
       --  AKA: noraw()
       pragma Inline (Set_Raw_Mode);

       --  #1A NAME="AFU_42"#2|
       procedure Set_Echo_Mode (SwitchOn : in Boolean := True);
       --  AKA: echo()
       --  AKA: noecho()
       pragma Inline (Set_Echo_Mode);

       --  #1A NAME="AFU_43"#2|
       procedure Set_Meta_Mode (Win      : in Window := Standard_Window;
                                SwitchOn : in Boolean := True);
       --  AKA: meta()
       pragma Inline (Set_Meta_Mode);

       --  #1A NAME="AFU_44"#2|
       procedure Set_KeyPad_Mode (Win      : in Window := Standard_Window;
                                  SwitchOn : in Boolean := True);
       --  AKA: keypad()
       pragma Inline (Set_KeyPad_Mode);

       type Half_Delay_Amount is range 1 .. 255;

       --  #1A NAME="AFU_45"#2|
       procedure Half_Delay (Amount : in Half_Delay_Amount);
       --  AKA: halfdelay()
       pragma Inline (Half_Delay);

       --  #1A NAME="AFU_46"#2|
       procedure Set_Flush_On_Interrupt_Mode
         (Win  : in Window := Standard_Window;
          Mode : in Boolean := True);
       --  AKA: intrflush()
       pragma Inline (Set_Flush_On_Interrupt_Mode);

       --  #1A NAME="AFU_47"#2|
       procedure Set_Queue_Interrupt_Mode
         (Win   : in Window := Standard_Window;
          Flush : in Boolean := True);
       --  AKA: qiflush()
       --  AKA: noqiflush()
       pragma Inline (Set_Queue_Interrupt_Mode);

       --  #1A NAME="AFU_48"#2|
       procedure Set_NoDelay_Mode
         (Win  : in Window := Standard_Window;
          Mode : in Boolean := False);
       --  AKA: nodelay()
       pragma Inline (Set_NoDelay_Mode);

       type Timeout_Mode is (Blocking, Non_Blocking, Delayed);

       --  #1A NAME="AFU_49"#2|
       procedure Set_Timeout_Mode (Win    : in Window := Standard_Window;
                                   Mode   : in Timeout_Mode;
                                   Amount : in Natural); --  in Milliseconds
       --  AKA: wtimeout()
       --  Instead of overloading the semantic of the sign of amount, we
       --  introduce the Timeout_Mode parameter. This should improve
       --  readability. For Blocking and Non_Blocking, the Amount is not
       --  evaluated.
       --  We don't inline this procedure.

       --  #1A NAME="AFU_50"#2|
       procedure Set_Escape_Timer_Mode
         (Win       : in Window := Standard_Window;
          Timer_Off : in Boolean := False);
       --  AKA: notimeout()
       pragma Inline (Set_Escape_Timer_Mode);

       --  |=====================================================================
       --  | Man page curs_outopts.3x
       --  |=====================================================================

       --  #1A NAME="AFU_51"#2|
       procedure Set_NL_Mode (SwitchOn : in Boolean := True);
       --  AKA: nl()
       --  AKA: nonl()
       pragma Inline (Set_NL_Mode);

       --  #1A NAME="AFU_52"#2|
       procedure Clear_On_Next_Update
         (Win      : in Window := Standard_Window;
          Do_Clear : in Boolean := True);
       --  AKA: clearok()
       pragma Inline (Clear_On_Next_Update);

       --  #1A NAME="AFU_53"#2|
       procedure Use_Insert_Delete_Line
         (Win    : in Window := Standard_Window;
          Do_Idl : in Boolean := True);
       --  AKA: idlok()
       pragma Inline (Use_Insert_Delete_Line);

       --  #1A NAME="AFU_54"#2|
       procedure Use_Insert_Delete_Character
         (Win    : in Window := Standard_Window;
          Do_Idc : in Boolean := True);
       --  AKA: idcok()
       pragma Inline (Use_Insert_Delete_Character);

       --  #1A NAME="AFU_55"#2|
       procedure Leave_Cursor_After_Update
         (Win      : in Window := Standard_Window;
          Do_Leave : in Boolean := True);
       --  AKA: leaveok()
       pragma Inline (Leave_Cursor_After_Update);

       --  #1A NAME="AFU_56"#2|
       procedure Immediate_Update_Mode
         (Win  : in Window := Standard_Window;
          Mode : in Boolean := False);
       --  AKA: immedok()
       pragma Inline (Immediate_Update_Mode);

       --  #1A NAME="AFU_57"#2|
       procedure Allow_Scrolling
         (Win  : in Window := Standard_Window;
          Mode : in Boolean := False);
       --  AKA: scrollok()
       pragma Inline (Allow_Scrolling);

       function Scrolling_Allowed (Win : Window := Standard_Window) return Boolean;
       --  There is no such function in the C interface.
       pragma Inline (Scrolling_Allowed);

       --  #1A NAME="AFU_58"#2|
       procedure Set_Scroll_Region
         (Win         : in Window := Standard_Window;
          Top_Line    : in Line_Position;
          Bottom_Line : in Line_Position);
       --  AKA: wsetscrreg()
       pragma Inline (Set_Scroll_Region);

       --  |=====================================================================
       --  | Man page curs_refresh.3x
       --  |=====================================================================

       --  #1A NAME="AFU_59"#2|
       procedure Update_Screen;
       --  AKA: doupdate()
       pragma Inline (Update_Screen);

       --  #1A NAME="AFU_60"#2|
       procedure Refresh (Win : in Window := Standard_Window);
       --  AKA: wrefresh()
       --  There is an overloaded Refresh for Pads.
       --  The Inline pragma appears there

       --  #1A NAME="AFU_61"#2|
       procedure Refresh_Without_Update
         (Win : in Window := Standard_Window);
       --  AKA: wnoutrefresh()
       --  There is an overloaded Refresh_Without_Update for Pads.
       --  The Inline pragma appears there

       --  #1A NAME="AFU_62"#2|
       procedure Redraw (Win : in Window := Standard_Window);
       --  AKA: redrawwin()

       --  #1A NAME="AFU_63"#2|
       procedure Redraw (Win        : in Window := Standard_Window;
                         Begin_Line : in Line_Position;
                         Line_Count : in Positive);
       --  AKA: wredrawln()
       pragma Inline (Redraw);

       --  |=====================================================================
       --  | Man page curs_clear.3x
       --  |=====================================================================

       --  #1A NAME="AFU_64"#2|
       procedure Erase (Win : in Window := Standard_Window);
       --  AKA: werase()
       pragma Inline (Erase);

       --  #1A NAME="AFU_65"#2|
       procedure Clear
         (Win : in Window := Standard_Window);
       --  AKA: wclear()
       pragma Inline (Clear);

       --  #1A NAME="AFU_66"#2|
       procedure Clear_To_End_Of_Screen
         (Win : in Window := Standard_Window);
       --  AKA: wclrtobot()
       pragma Inline (Clear_To_End_Of_Screen);

       --  #1A NAME="AFU_67"#2|
       procedure Clear_To_End_Of_Line
         (Win : in Window := Standard_Window);
       --  AKA: wclrtoeol()
       pragma Inline (Clear_To_End_Of_Line);

       --  |=====================================================================
       --  | Man page curs_bkgd.3x
       --  |=====================================================================

       --  #1A NAME="AFU_68"#2|
       procedure Set_Background
         (Win : in Window := Standard_Window;
          Ch  : in Attributed_Character);
       --  AKA: wbkgdset()
       pragma Inline (Set_Background);

       --  #1A NAME="AFU_69"#2|
       procedure Change_Background
         (Win : in Window := Standard_Window;
          Ch  : in Attributed_Character);
       --  AKA: wbkgd()
       pragma Inline (Change_Background);

       --  #1A NAME="AFU_70"#2|
       function Get_Background (Win : Window := Standard_Window)
         return Attributed_Character;
       --  AKA: wbkgdget()
       pragma Inline (Get_Background);

       --  |=====================================================================
       --  | Man page curs_touch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_71"#2|
       procedure Untouch (Win : in Window := Standard_Window);
       --  AKA: untouchwin()
       pragma Inline (Untouch);

       --  #1A NAME="AFU_72"#2|
       procedure Touch (Win : in Window := Standard_Window);
       --  AKA: touchwin()

       --  #1A NAME="AFU_73"#2|
       procedure Touch (Win   : in Window := Standard_Window;
                        Start : in Line_Position;
                        Count : in Positive);
       --  AKA: touchline()
       pragma Inline (Touch);

       --  #1A NAME="AFU_74"#2|
       procedure Change_Lines_Status (Win   : in Window := Standard_Window;
                                      Start : in Line_Position;
                                      Count : in Positive;
                                      State : in Boolean);
       --  AKA: wtouchln()
       pragma Inline (Change_Lines_Status);

       --  #1A NAME="AFU_75"#2|
       function Is_Touched (Win  : Window := Standard_Window;
                            Line : Line_Position) return Boolean;
       --  AKA: is_linetouched()

       --  #1A NAME="AFU_76"#2|
       function Is_Touched (Win : Window := Standard_Window) return Boolean;
       --  AKA: is_wintouched()
       pragma Inline (Is_Touched);

       --  |=====================================================================
       --  | Man page curs_overlay.3x
       --  |=====================================================================

       --  #1A NAME="AFU_77"#2|
       procedure Copy
         (Source_Window            : in Window;
          Destination_Window       : in Window;
          Source_Top_Row           : in Line_Position;
          Source_Left_Column       : in Column_Position;
          Destination_Top_Row      : in Line_Position;
          Destination_Left_Column  : in Column_Position;
          Destination_Bottom_Row   : in Line_Position;
          Destination_Right_Column : in Column_Position;
          Non_Destructive_Mode     : in Boolean := True);
       --  AKA: copywin()
       pragma Inline (Copy);

       --  #1A NAME="AFU_78"#2|
       procedure Overwrite (Source_Window      : in Window;
                            Destination_Window : in Window);
       --  AKA: overwrite()
       pragma Inline (Overwrite);

       --  #1A NAME="AFU_79"#2|
       procedure Overlay (Source_Window      : in Window;
                          Destination_Window : in Window);
       --  AKA: overlay()
       pragma Inline (Overlay);

       --  |=====================================================================
       --  | Man page curs_deleteln.3x
       --  |=====================================================================

       --  #1A NAME="AFU_80"#2|
       procedure Insert_Delete_Lines
         (Win   : in Window  := Standard_Window;
          Lines : in Integer := 1); --  default is to insert one line above
       --  AKA: winsdelln()
       pragma Inline (Insert_Delete_Lines);

       --  #1A NAME="AFU_81"#2|
       procedure Delete_Line (Win : in Window := Standard_Window);
       --  AKA: wdeleteln()
       pragma Inline (Delete_Line);

       --  #1A NAME="AFU_82"#2|
       procedure Insert_Line (Win : in Window := Standard_Window);
       --  AKA: winsertln()
       pragma Inline (Insert_Line);

       --  |=====================================================================
       --  | Man page curs_getyx.3x
       --  |=====================================================================

       --  #1A NAME="AFU_83"#2|
       procedure Get_Size
         (Win               : in Window := Standard_Window;
          Number_Of_Lines   : out Line_Count;
          Number_Of_Columns : out Column_Count);
       --  AKA: getmaxyx()
       pragma Inline (Get_Size);

       --  #1A NAME="AFU_84"#2|
       procedure Get_Window_Position
         (Win             : in Window := Standard_Window;
          Top_Left_Line   : out Line_Position;
          Top_Left_Column : out Column_Position);
       --  AKA: getbegyx()
       pragma Inline (Get_Window_Position);

       --  #1A NAME="AFU_85"#2|
       procedure Get_Cursor_Position
         (Win    : in  Window := Standard_Window;
          Line   : out Line_Position;
          Column : out Column_Position);
       --  AKA: getyx()
       pragma Inline (Get_Cursor_Position);

       --  #1A NAME="AFU_86"#2|
       procedure Get_Origin_Relative_To_Parent
         (Win                : in  Window;
          Top_Left_Line      : out Line_Position;
          Top_Left_Column    : out Column_Position;
          Is_Not_A_Subwindow : out Boolean);
       --  AKA: getparyx()
       --  Instead of placing -1 in the coordinates as return, we use a boolean
       --  to return the info that the window has no parent.
       pragma Inline (Get_Origin_Relative_To_Parent);

       --  |=====================================================================
       --  | Man page curs_pad.3x
       --  |=====================================================================

       --  #1A NAME="AFU_87"#2|
       function New_Pad (Lines   : Line_Count;
                         Columns : Column_Count) return Window;
       --  AKA: newpad()
       pragma Inline (New_Pad);

       --  #1A NAME="AFU_88"#2|
       function Sub_Pad
         (Pad                   : Window;
          Number_Of_Lines       : Line_Count;
          Number_Of_Columns     : Column_Count;
          First_Line_Position   : Line_Position;
          First_Column_Position : Column_Position) return Window;
       --  AKA: subpad()
       pragma Inline (Sub_Pad);

       --  #1A NAME="AFU_89"#2|
       procedure Refresh
         (Pad                      : in Window;
          Source_Top_Row           : in Line_Position;
          Source_Left_Column       : in Column_Position;
          Destination_Top_Row      : in Line_Position;
          Destination_Left_Column  : in Column_Position;
          Destination_Bottom_Row   : in Line_Position;
          Destination_Right_Column : in Column_Position);
       --  AKA: prefresh()
       pragma Inline (Refresh);

       --  #1A NAME="AFU_90"#2|
       procedure Refresh_Without_Update
         (Pad                      : in Window;
          Source_Top_Row           : in Line_Position;
          Source_Left_Column       : in Column_Position;
          Destination_Top_Row      : in Line_Position;
          Destination_Left_Column  : in Column_Position;
          Destination_Bottom_Row   : in Line_Position;
          Destination_Right_Column : in Column_Position);
       --  AKA: pnoutrefresh()
       pragma Inline (Refresh_Without_Update);

       --  #1A NAME="AFU_91"#2|
       procedure Add_Character_To_Pad_And_Echo_It
         (Pad : in Window;
          Ch  : in Attributed_Character);
       --  AKA: pechochar()

       procedure Add_Character_To_Pad_And_Echo_It
         (Pad : in Window;
          Ch  : in Character);
       pragma Inline (Add_Character_To_Pad_And_Echo_It);

       --  |=====================================================================
       --  | Man page curs_scroll.3x
       --  |=====================================================================

       --  #1A NAME="AFU_92"#2|
       procedure Scroll (Win    : in Window  := Standard_Window;
                         Amount : in Integer := 1);
       --  AKA: wscrl()
       pragma Inline (Scroll);

       --  |=====================================================================
       --  | Man page curs_delch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_93"#2|
       procedure Delete_Character (Win : in Window := Standard_Window);
       --  AKA: wdelch()

       --  #1A NAME="AFU_94"#2|
       procedure Delete_Character
         (Win    : in Window := Standard_Window;
          Line   : in Line_Position;
          Column : in Column_Position);
       --  AKA: mvwdelch()
       pragma Inline (Delete_Character);

       --  |=====================================================================
       --  | Man page curs_inch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_95"#2|
       function Peek (Win : Window := Standard_Window)
         return Attributed_Character;
       --  AKA: winch()

       --  #1A NAME="AFU_96"#2|
       function Peek
         (Win    : Window := Standard_Window;
          Line   : Line_Position;
          Column : Column_Position) return Attributed_Character;
       --  AKA: mvwinch()
       --  More Peek's follow, pragma Inline appears later.

       --  |=====================================================================
       --  | Man page curs_winch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_97"#2|
       procedure Insert (Win : in Window := Standard_Window;
                         Ch  : in Attributed_Character);
       --  AKA: winsch()

       --  #1A NAME="AFU_98"#2|
       procedure Insert (Win    : in Window := Standard_Window;
                         Line   : in Line_Position;
                         Column : in Column_Position;
                         Ch     : in Attributed_Character);
       --  AKA: mvwinsch()

       --  |=====================================================================
       --  | Man page curs_winch.3x
       --  |=====================================================================

       --  #1A NAME="AFU_99"#2|
       procedure Insert (Win : in Window := Standard_Window;
                         Str : in String;
                         Len : in Integer := -1);
       --  AKA: winsnstr()
       --  AKA: winsstr()

       --  #1A NAME="AFU_100"#2|
       procedure Insert (Win    : in Window := Standard_Window;
                         Line   : in Line_Position;
                         Column : in Column_Position;
                         Str    : in String;
                         Len    : in Integer := -1);
       --  AKA: mvwinsnstr()
       --  AKA: mvwinsstr()
       pragma Inline (Insert);

       --  |=====================================================================
       --  | Man page curs_instr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_101"#2|
       procedure Peek (Win : in  Window := Standard_Window;
                       Str : out String;
                       Len : in  Integer := -1);
       --  AKA: winnstr()
       --  AKA: winstr()

       --  #1A NAME="AFU_102"#2|
       procedure Peek (Win    : in  Window := Standard_Window;
                       Line   : in  Line_Position;
                       Column : in  Column_Position;
                       Str    : out String;
                       Len    : in  Integer := -1);
       --  AKA: mvwinnstr()
       --  AKA: mvwinstr()

       --  |=====================================================================
       --  | Man page curs_inchstr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_103"#2|
       procedure Peek (Win : in  Window := Standard_Window;
                       Str : out Attributed_String;
                       Len : in  Integer := -1);
       --  AKA: winchnstr()
       --  AKA: winchstr()

       --  #1A NAME="AFU_104"#2|
       procedure Peek (Win    : in  Window := Standard_Window;
                       Line   : in  Line_Position;
                       Column : in  Column_Position;
                       Str    : out Attributed_String;
                       Len    : in  Integer := -1);
       --  AKA: mvwinchnstr()
       --  AKA: mvwinchstr()
       --  We don't inline the Peek procedures

       --  |=====================================================================
       --  | Man page curs_getstr.3x
       --  |=====================================================================

       --  #1A NAME="AFU_105"#2|
       procedure Get (Win : in  Window := Standard_Window;
                      Str : out String;
                      Len : in  Integer := -1);
       --  AKA: wgetnstr()
       --  AKA: wgetstr()

       procedure Get (Win    : in  Window := Standard_Window;
                      Line   : in  Line_Position;
                      Column : in  Column_Position;
                      Str    : out String;
                      Len    : in  Integer := -1);
       --  AKA: wgetnstr()
       --  not specified in ncurses, should be: mvwgetnstr()
       --       and mvwgetstr() (which exists)
       --  Get is not inlined

       --  |=====================================================================
       --  | Man page curs_slk.3x
       --  |=====================================================================

       type Soft_Label_Key_Format is (Three_Two_Three,
                                      Four_Four,
                                      PC_Style,              --  ncurses specific
                                      PC_Style_With_Index);  --  "
       type Label_Number is new Positive range 1 .. 12;
       type Label_Justification is (Left, Centered, Right);

       --  #1A NAME="AFU_106"#2|
       procedure Init_Soft_Label_Keys
         (Format : in Soft_Label_Key_Format := Three_Two_Three);
       --  AKA: slk_init()
       pragma Inline (Init_Soft_Label_Keys);

       --  #1A NAME="AFU_107"#2|
       procedure Set_Soft_Label_Key (Label : in Label_Number;
                                     Text  : in String;
                                     Fmt   : in Label_Justification := Left);
       --  AKA: slk_set()
       --  We don't inline this procedure

       --  #1A NAME="AFU_108"#2|
       procedure Refresh_Soft_Label_Keys;
       --  AKA: slk_refresh()
       pragma Inline (Refresh_Soft_Label_Keys);

       --  #1A NAME="AFU_109"#2|
       procedure Refresh_Soft_Label_Keys_Without_Update;
       --  AKA: slk_noutrefresh()
       pragma Inline (Refresh_Soft_Label_Keys_Without_Update);

       --  #1A NAME="AFU_110"#2|
       procedure Get_Soft_Label_Key (Label : in Label_Number;
                                     Text  : out String);
       --  AKA: slk_label()

       --  #1A NAME="AFU_111"#2|
       function Get_Soft_Label_Key (Label : in Label_Number) return String;
       --  AKA: slk_label()
       --  Same as function
       pragma Inline (Get_Soft_Label_Key);

       --  #1A NAME="AFU_112"#2|
       procedure Clear_Soft_Label_Keys;
       --  AKA: slk_clear()
       pragma Inline (Clear_Soft_Label_Keys);

       --  #1A NAME="AFU_113"#2|
       procedure Restore_Soft_Label_Keys;
       --  AKA: slk_restore()
       pragma Inline (Restore_Soft_Label_Keys);

       --  #1A NAME="AFU_114"#2|
       procedure Touch_Soft_Label_Keys;
       --  AKA: slk_touch()
       pragma Inline (Touch_Soft_Label_Keys);

       --  #1A NAME="AFU_115"#2|
       procedure Switch_Soft_Label_Key_Attributes
         (Attr : in Character_Attribute_Set;
          On   : in Boolean := True);
       --  AKA: slk_attron()
       --  AKA: slk_attroff()
       pragma Inline (Switch_Soft_Label_Key_Attributes);

       --  #1A NAME="AFU_116"#2|
       procedure Set_Soft_Label_Key_Attributes
         (Attr  : in Character_Attribute_Set := Normal_Video;
          Color : in Color_Pair := Color_Pair'First);
       --  AKA: slk_attrset()
       pragma Inline (Set_Soft_Label_Key_Attributes);

       --  #1A NAME="AFU_117"#2|
       function Get_Soft_Label_Key_Attributes return Character_Attribute_Set;
       --  AKA: slk_attr()

       --  #1A NAME="AFU_118"#2|
       function Get_Soft_Label_Key_Attributes return Color_Pair;
       --  AKA: slk_attr()
       pragma Inline (Get_Soft_Label_Key_Attributes);

       --  #1A NAME="AFU_119"#2|
       procedure Set_Soft_Label_Key_Color (Pair : in Color_Pair);
       --  AKA: slk_color()
       pragma Inline (Set_Soft_Label_Key_Color);

       --  |=====================================================================
       --  | Man page keyok.3x
       --  |=====================================================================

       --  #1A NAME="AFU_120"#2|
       procedure Enable_Key (Key    : in Special_Key_Code;
                             Enable : in Boolean := True);
       --  AKA: keyok()
       pragma Inline (Enable_Key);

       --  |=====================================================================
       --  | Man page define_key.3x
       --  |=====================================================================

       --  #1A NAME="AFU_121"#2|
       procedure Define_Key (Definition : in String;
                             Key        : in Special_Key_Code);
       --  AKA: define_key()
       pragma Inline (Define_Key);

       --  |=====================================================================
       --  | Man page curs_util.3x
       --  |=====================================================================

       --  | Not implemented : filter, use_env, putwin, getwin
       --
       --  #1A NAME="AFU_122"#2|
       procedure Key_Name (Key  : in  Real_Key_Code;
                           Name : out String);
       --  AKA: keyname()
       --  The external name for a real keystroke.

       --  #1A NAME="AFU_123"#2|
       function Key_Name (Key  : in  Real_Key_Code) return String;
       --  AKA: keyname()
       --  Same as function
       --  We don't inline this routine

       --  #1A NAME="AFU_124"#2|
       procedure Un_Control (Ch  : in Attributed_Character;
                             Str : out String);
       --  AKA: unctrl()

       --  #1A NAME="AFU_125"#2|
       function Un_Control (Ch  : in Attributed_Character) return String;
       --  AKA: unctrl()
       --  Same as function
       pragma Inline (Un_Control);

       --  #1A NAME="AFU_126"#2|
       procedure Delay_Output (Msecs : in Natural);
       --  AKA: delay_output()
       pragma Inline (Delay_Output);

       --  #1A NAME="AFU_127"#2|
       procedure Flush_Input;
       --  AKA: flushinp()
       pragma Inline (Flush_Input);

       --  |=====================================================================
       --  | Man page curs_termattrs.3x
       --  |=====================================================================

       --  #1A NAME="AFU_128"#2|
       function Baudrate return Natural;
       --  AKA: baudrate()
       pragma Inline (Baudrate);

       --  #1A NAME="AFU_129"#2|
       function Erase_Character return Character;
       --  AKA: erasechar()
       pragma Inline (Erase_Character);

       --  #1A NAME="AFU_130"#2|
       function Kill_Character return Character;
       --  AKA: killchar()
       pragma Inline (Kill_Character);

       --  #1A NAME="AFU_131"#2|
       function Has_Insert_Character return Boolean;
       --  AKA: has_ic()
       pragma Inline (Has_Insert_Character);

       --  #1A NAME="AFU_132"#2|
       function Has_Insert_Line return Boolean;
       --  AKA: has_il()
       pragma Inline (Has_Insert_Line);

       --  #1A NAME="AFU_133"#2|
       function Supported_Attributes return Character_Attribute_Set;
       --  AKA: termattrs()
       pragma Inline (Supported_Attributes);

       --  #1A NAME="AFU_134"#2|
       procedure Long_Name (Name : out String);
       --  AKA: longname()

       --  #1A NAME="AFU_135"#2|
       function Long_Name return String;
       --  AKA: longname()
       --  Same as function
       pragma Inline (Long_Name);

       --  #1A NAME="AFU_136"#2|
       procedure Terminal_Name (Name : out String);
       --  AKA: termname()

       --  #1A NAME="AFU_137"#2|
       function Terminal_Name return String;
       --  AKA: termname()
       --  Same as function
       pragma Inline (Terminal_Name);

       --  |=====================================================================
       --  | Man page curs_color.3x
       --  |=====================================================================

       --  #1A NAME="AFU_138"#2|
       procedure Start_Color;
       --  AKA: start_color()
       pragma Import (C, Start_Color, "start_color");

       --  #1A NAME="AFU_139"#2|
       procedure Init_Pair (Pair : in Redefinable_Color_Pair;
                            Fore : in Color_Number;
                            Back : in Color_Number);
       --  AKA: init_pair()
       pragma Inline (Init_Pair);

       --  #1A NAME="AFU_140"#2|
       procedure Pair_Content (Pair : in Color_Pair;
                               Fore : out Color_Number;
                               Back : out Color_Number);
       --  AKA: pair_content()
       pragma Inline (Pair_Content);

       --  #1A NAME="AFU_141"#2|
       function Has_Colors return Boolean;
       --  AKA: has_colors()
       pragma Inline (Has_Colors);

       --  #1A NAME="AFU_142"#2|
       procedure Init_Color (Color : in Color_Number;
                             Red   : in RGB_Value;
                             Green : in RGB_Value;
                             Blue  : in RGB_Value);
       --  AKA: init_color()
       pragma Inline (Init_Color);

       --  #1A NAME="AFU_143"#2|
       function Can_Change_Color return Boolean;
       --  AKA: can_change_color()
       pragma Inline (Can_Change_Color);

       --  #1A NAME="AFU_144"#2|
       procedure Color_Content (Color : in  Color_Number;
                                Red   : out RGB_Value;
                                Green : out RGB_Value;
                                Blue  : out RGB_Value);
       --  AKA: color_content()
       pragma Inline (Color_Content);

       --  |=====================================================================
       --  | Man page curs_kernel.3x
       --  |=====================================================================

       --  | Not implemented: getsyx, setsyx
       --
       type Curses_Mode is (Curses, Shell);

       --  #1A NAME="AFU_145"#2|
       procedure Save_Curses_Mode (Mode : in Curses_Mode);
       --  AKA: def_prog_mode()
       --  AKA: def_shell_mode()
       pragma Inline (Save_Curses_Mode);

       --  #1A NAME="AFU_146"#2|
       procedure Reset_Curses_Mode (Mode : in Curses_Mode);
       --  AKA: reset_prog_mode()
       --  AKA: reset_shell_mode()
       pragma Inline (Reset_Curses_Mode);

       --  #1A NAME="AFU_147"#2|
       procedure Save_Terminal_State;
       --  AKA: savetty()
       pragma Inline (Save_Terminal_State);

       --  #1A NAME="AFU_148"#2|
       procedure Reset_Terminal_State;
       --  AKA: resetty();
       pragma Inline (Reset_Terminal_State);

       type Stdscr_Init_Proc is access
          function (Win     : Window;
                    Columns : Column_Count) return Integer;
       pragma Convention (C, Stdscr_Init_Proc);
       --  N.B.: the return value is actually ignored, but it seems to be
       --        a good practice to return 0 if you think all went fine
       --        and -1 otherwise.

       --  #1A NAME="AFU_149"#2|
       procedure Rip_Off_Lines (Lines : in Integer;
                                Proc  : in Stdscr_Init_Proc);
       --  AKA: ripoffline()
       --  N.B.: to be more precise, this uses a ncurses specific enhancement of
       --        ripoffline(), in which the Lines argument absolute value is the
       --        number of lines to be ripped of. The official ripoffline() only
       --        uses the sign of Lines to rip of a single line from bottom or top.
       pragma Inline (Rip_Off_Lines);

       type Cursor_Visibility is (Invisible, Normal, Very_Visible);

       --  #1A NAME="AFU_150"#2|
       procedure Set_Cursor_Visibility (Visibility : in out Cursor_Visibility);
       --  AKA: curs_set()
       pragma Inline (Set_Cursor_Visibility);

       --  #1A NAME="AFU_151"#2|
       procedure Nap_Milli_Seconds (Ms : in Natural);
       --  AKA: napms()
       pragma Inline (Nap_Milli_Seconds);

       --  |=====================================================================
       --  | Some useful helpers.
       --  |=====================================================================
       type Transform_Direction is (From_Screen, To_Screen);
       procedure Transform_Coordinates
         (W      : in Window := Standard_Window;
          Line   : in out Line_Position;
          Column : in out Column_Position;
          Dir    : in Transform_Direction := From_Screen);
       --  This procedure transforms screen coordinates into coordinates relative
       --  to the window and vice versa, depending on the Dir parameter.
       --  Screen coordinates are the position informations on the physical device.
       --  An Curses_Exception will be raised if Line and Column are not in the
       --  Window or if you pass the Null_Window as argument.
       --  We don't inline this procedure

    private
       type Window is new System.Storage_Elements.Integer_Address;
       Null_Window : constant Window := 0;

       --  The next constants are generated and may be different on your
       --  architecture.
       --
       Offset_maxy    : constant Natural :=  2; --  short
       Offset_maxx    : constant Natural :=  3; --  short
       Offset_begy    : constant Natural :=  4; --  short
       Offset_begx    : constant Natural :=  5; --  short
       Offset_cury    : constant Natural :=  0; --  short
       Offset_curx    : constant Natural :=  1; --  short
       Offset_yoffset : constant Natural := 36; --  short
       Offset_pary    : constant Natural := 13; --  int
       Offset_parx    : constant Natural := 12; --  int
       Offset_scroll  : constant Natural := 27; --  char
       Sizeof_bool    : constant Natural :=  1; --  bool
       Offset_XY      : constant Natural :=  1; --  int

       type Curses_Bool is mod 2 ** Interfaces.C.char'Size;
       Curses_Bool_False : constant Curses_Bool := 0;

    end Terminal_Interface.Curses;