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Fog question
Mark Davey (mkd@medphys.ucl.ac.uk)
Concerning the depth enhancement question. I had looked into fog but things were not clear!
I included the following code into the file voglSimpleVolume.cxx at the
void
// Extra code
glEnable(GL_FOG);
//----------
Regards
-- From: Mark Davey Dept. of Medical Physics, UCL.
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