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Re: customize Geometry
Alan Commike (commike@huh)
Volumizer separates the geometry representation from the data. This allows you to map any shaped geometry to the cube of 3D voxel data. The basis for this mapping is a tetrahedron. As long as you can describe your geometry in the form of tetra primitives you can display it as an arbitrary volume rendered object.
This is analogous to OpenGL, where the graphics language allows you to
In both cases, one difficulty is coming up with the geometric
generated a TetraSet that describes the geometry
Take a look at some computational geometry books to help you decide
...alan
Riccardo Grassi - Gandolfo Luca writes:
-- Alan Commike commike@sgi.com / 650.933.1637
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