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surface reconstruction
Riccardo Grassi - Gandolfo Luca (dritto@michelle.bio.dist.unige.it)
Hi, we visualize a volume from a set of 2d MRI slices . We work on a O2 that don't support 3d texture mapping. Now we want release a hybrid visualization merging volumetric and surface information . The surfaces must be reconstruct from a set of 2d slices (previously segmented) that contains the contours of many important body's parts (like tumors, bones...). If we want reconstruct the 3d surface of one of this "objects"(a tumor tissue f.e.) , must we use OpenGL with a triangulation algorithm ? Can we use Higher-Level Geometric Primitives of Volumizer? If yes,how can we use them ?
Thanks
Gandolfo Luca
Grassi Riccardo
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