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Re: some errors
Chikai Ohazama (chikai@talula)
So have you changed the glBlend function? Or changed the TLUTs? The glBlend function should be GL_ONE and GL_ONE_MINUS_SRC_ALPHA. The RGB values in the TLUT should be premultiplied by alpha in order for monsterview to work correctly. My guess is that the TLUTs are not set correctly since you changed it to a color lookup table. So multiply RGB by alpha in your lookup table. This should solve the problems in the first and second images.
The third and forth images look like that those pipes didn't get
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On Thu, 5 Aug 1999, Clara Chan wrote:
> Hi, I have attached several images.
This archive was generated by hypermail 2.0b2 on Mon Nov 01 1999 - 14:21:40 PST |
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