|
Re: Voxel modifing question
Arno Pernozzoli (pernozzoli@bigfoot.com)
Hi,
had the same question last week. You have to iterate through the Brickset as
if you would load a new file, here a little C++-stub:
_aVolume->setCurrentBrickSet(voPlaneOrientationScope::XY);
int xBrickOrigin, yBrickOrigin, zBrickOrigin;
void *vdata = brick->getDataPtr();
// get brick sizes -- they may different than those requested
tomoChangeBrick(voltc, NULL, 1, vdata,
don't forget to re-optimize the brickset:
if( aVolume->getInterpolationType() == voInterpolationTypeScope::_3D ) {
Hope that helps
Arno:-)
----- Original Message -----
> Hi,
This archive was generated by hypermail 2.0b2 on Mon Nov 01 1999 - 14:11:14 PST |
|
made by Digital Vintage with nginx-s3-gateway and some magic digitalvintage.ru t.me/digitalvintage_ru instagram.com/digitalvintage.ru |