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Dynamically allocating transient geometry
Manfred Weiler (mdweiler@immd9.informatik.uni-erlangen.de)
Some days ago someone proposed to dynamically allocate (parts of) the transient geometry, this should work because the voIndexedFaceSets will reallocate in case of overflow.
I tried to do so by initializing each voIndexedFaceSet with
my_Data.aPolygonSetArray[j1][j2] = new
expecting that each faceset being reallocated to the needed
Does the reallocation really work correctly?
Manfred.
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