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Re: Performer Node [again]
From: Don Burns (don_burns@peru)
> ok. let's say, for example, that i need to modify the color LUT dynamcally
So, for whatever reason, we subclassed pfVolume as a pfGroup. I would have
pfGeode *getGeode( void ) { return geode; }
You'll then need to create a pfColortable and add it to each of the geosets in
pfColortable *ctable = new pfColortable;
pfGeode *geode = vol->getGeode();
You may then manipulate the pfColortable in any process you wish.
is there a straightforward way to get any number of
Do you actually mean COMPUTE? or APP? Either way, recall that pfVolume.C is
voAppearanceActions::getBestParameters( ... )
etc. These could be exposed in the pfVolume class API, somehow I suppose.
-don
Caveats. Remember that the Volumizer data is initialized and manipulated in
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