// NONE => draw no outlines
// BRICKS => draw brick outlines
// TETRAS => draw tetra outlines
// ALL => draw tetra and brick outlines
hope it helps.
ww :)
> Hi,
>
> Is there a way to remove the yellow, blue, and white lines rendered in the
> voiv examples? I have tried to remove few statements in the following function
> in the voivGeometry.cxx file. The lines still show in the result.
>
> void voivGeometry::GLRender(SoGLRenderAction *action) {
> ......
> ......
> // draw tetra outlines
> glColor4f(1.0, 1.0, 0.0, 1.0);
> glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
> voGeometryActions::draw(aTetraSet, interleavedArrayFormat);
> glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
>
> .....
>
> }
>
> Thanks a lot for the help.
>
> Remus
>
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======================================================oOO(_)OOo=====
Werner Wohlfahrter
Fraunhofer CRCG, Inc.
321 South Main St.
Providence, RI 02903, USA