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# BNetBuffer

Derived from: BArchivable

Declared in: be/net/NutBuffer.h

Library: libnetapi.so

Allocation: Constructor only

###### Summary

The BNetBuffer class provides an easy way to construct network buffers consisting of any sort of data, for use by the BNetEndpoint class.

Once you've created a BNetBuffer, you can append data to it by using a series of functions designed to add various types of data. For example, to create a buffer and place the long integer 2 followed by the string "This is a test." in it, you could do this:

       BNetBuffer buffer(512);
       buffer.AppendInt32(2);
       buffer.AppendString("This is a test.");

The `AppendInt32()` function automatically handles conversion of the value into network byte order, as do all of the `AppendXXX()` functions for integer values (16-bit, 32-bit, and 64-bit, signed or unsigned). Likewise, the `RemoveXXX()` functions peel data out of a buffer, and they too are endian-aware.

## Constructor and Destructor

### BNetBuffer()

`BNetBuffer(`size_t size = 0`)`
`BNetBuffer(`const BNetBuffer &from`)`
`BNetBuffer(`BMessage *archive`)`

Creates a BNetBuffer. The first form creates a new buffer capable of holding up to size bytes of data. In this case, the buffer begins life empty.

The second form creates a new buffer which is an exact duplicate of the BNetBuffer specified by the from argument, including any data that might already be in the buffer. The third form reconstructs an archived BNetBuffer.

### ~BNetBuffer

virtual `~BNetEndpoint()`

A typical destructor.

## Member Functions

### AppendInt8() , AppendUint8() , AppendInt16() , AppendUint16() , AppendInt32() , AppendUint32() , AppendInt64() , AppendUint64() , AppendFloat() , AppendDouble() , AppendString() , AppendData() , AppendMessage()

status_t `AppendInt8(`int8 value`)`
status_t `AppendUint8(`uint8 value`)`
status_t `AppendInt16(`int16 value`)`
status_t `AppendUint16(`uint16 value`)`
status_t `AppendInt32(`int32 value`)`
status_t `AppendUint32(`uint32 value`)`
status_t `AppendInt64(`int64 value`)`
status_t `AppendUint64(`uint64 value`)`
status_t `AppendFloat(`float value`)`
status_t `AppendDouble(`double value`)`
status_t `AppendString(`const char *string`)`
status_t `AppendData(`const void *data, size_t size`)`
status_t `AppendMessage(`BMessage &message`)`

Appends the specified data type to the end of the buffer. Integer values are automatically converted to network byte ordering (but floats and doubles are not, nor are values inside structures added using `AppendData()`).

Strings are appended as null-terminated strings.

`AppendData()` copies size bytes from the buffer pointed at by data.

RETURN CODES

`B_OK`. The data was appended without error.

- `B_ERROR`. The data couldn't be appended.

  ### Data() , Size() , BytesRemaining()

  unsigned char *`Data(`void`)` const
  size_t `Size(`void`)` const``
  size_t `BytesRemaining(`void`)` const

  `Data()` returns a pointer to the BNetBuffer's internal data buffer.

  `Size()` returns the number of bytes currently in the buffer.

  `BytesRemaining()` returns the number of unused bytes in the buffer.

  ### RemoveInt8() , RemoveUint8() , RemoveInt16() , RemoveUint16() , RemoveInt32() , RemoveUint32() , RemoveInt64() , RemoveUint64() , RemoveFloat() , RemoveDouble() , RemoveString() , RemoveData() , RemoveMessage()

  status_t `RemoveInt8(`int8 &value`)`
  status_t `RemoveUint8(`uint8 &value`)`
  status_t `RemoveInt16(`int16 &value`)`
  status_t `RemoveUint16(`uint16 &value`)`
  status_t `RemoveInt32(`int32 &value`)`
  status_t `RemoveUint32(`uint32 &value`)`
  status_t `RemoveInt64(`int64 &value`)`
  status_t `RemoveUint64(`uint64 &value`)`
  status_t `RemoveFloat(`float &value`)`
  status_t `RemoveDouble(`double &value`)`
  status_t `RemoveString(`char *string, size_t size`)`
  status_t `RemoveData(`void *data, size_t size`)`
  status_t `RemoveMessage(`BMessage &message`)`

  Removes the specified data type from the buffer. Integer values are automatically converted from network byte ordering (but floats and doubles are not, nor are values inside structures removed using `RemoveData()`).

  Strings are removed as null-terminated strings, up to size bytes. Be sure the string buffer is at least size bytes long.

  `RemoveData()` removes size bytes and copies them into the buffer pointed at by data. Be sure the data buffer is at least size bytes long.

  These functions start at the beginning of the buffer. After each item is removed, the next `Remove...()` call will start at the next byte in the buffer.

  RETURN CODES

  `B_OK`. The data was removed without error.

  - `B_ERROR`. The data couldn't be removed.

  ### Size() see Data()

  ## Operators

  ### = (assignment)

  BNetBuffer &`operator =(`const BNetBuffer &from`)`

  Copies the BNetBuffer specified by from into the left-side object, thereby duplicating that object. If from is connected, the left-side object will duplicate and open the same connection. Even the data in the buffer is copied, if there is any.

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