Table of Contents

# The Game Kit: Master Index

_

_dd_token_ | BDirectWindow
_dd_type_ | BDirectWindow
_reserved | BDirectWindow

A

attribute | Global Functions, Constants, and Defined Types

B

bits | BDirectWindow
bits_per_pixel | BDirectWindow
bits_per_pixel | Global Functions, Constants, and Defined Types
buffer_size | Global Functions, Constants, and Defined Types
buffer_state | BDirectWindow
byte_order | Global Functions, Constants, and Defined Types
bytes_per_row | BDirectWindow
bytes_per_row | Global Functions, Constants, and Defined Types

C

CanControlFrameBuffer() | BWindowScreen
CardHookAt() | BWindowScreen
CardInfo() | BWindowScreen
channel_count | Global Functions, Constants, and Defined Types
Choosing a Player Class | BGameSound
clip_bounds | BDirectWindow
clip_list | BDirectWindow
clip_list_count | BDirectWindow
Clone() | BGameSound
ColorList() | BWindowScreen
Constants | BPushGameSound
Constants | Global Functions, Constants, and Defined Types
Constructor and Destructor | BDirectWindow
Constructor and Destructor | BFileGameSound
Constructor and Destructor | BGameSound
Constructor and Destructor | BPushGameSound
Constructor and Destructor | BSimpleGameSound
Constructor and Destructor | BStreamingGameSound
Constructor and Destructor | BWindowScreen
Control Flags | Global Functions, Constants, and Defined Types
B_CRT_CONTROL | Global Functions, Constants, and Defined Types
CurrentPosition() | BPushGameSound

D

Debugging | BWindowScreen
Defined Types | Global Functions, Constants, and Defined Types
Device() | BGameSound
DirectConnected() | BDirectWindow
BDirectWindow | BDirectWindow
BDirectWindow() | BDirectWindow
~BDirectWindow() | BDirectWindow
direct_buffer_info | BDirectWindow
Disconnect() | BWindowScreen
display_height | Global Functions, Constants, and Defined Types
display_width | Global Functions, Constants, and Defined Types
display_x | Global Functions, Constants, and Defined Types
display_y | Global Functions, Constants, and Defined Types
driver_state | BDirectWindow

E

Exclusive Access | BPushGameSound

F

fConnectionDisabled | BDirectWindow
BFileGameSound | BFileGameSound
BFileGameSound() | BFileGameSound
~BFileGameSound | BFileGameSound
FillBuffer() | BStreamingGameSound
Format() | BGameSound
format | Global Functions, Constants, and Defined Types
FrameBufferInfo() | BWindowScreen
B_FRAME_BUFFER_CONTROL | Global Functions, Constants, and Defined Types
frame_buffer_info | Global Functions, Constants, and Defined Types
frame_buffer_info | Global Functions, Constants, and Defined Types
frame_rate | Global Functions, Constants, and Defined Types

G

Gain() | BGameSound
The Game Kit | The Game Kit
The Game Kit | The Game Kit
BGameSound | BGameSound
BGameSound() | BGameSound
~BGameSound | BGameSound
B_GAMMA_CONTROL | Global Functions, Constants, and Defined Types
GetAttributes() | BGameSound
GetClippingRegion() | BDirectWindow
Getting Connected (and Staying That Way) | BDirectWindow
Getting Connected (and Staying That Way) | BDirectWindow
Global Functions | Global Functions, Constants, and Defined Types
Global Functions, Constants, and Defined Types | Global Functions, Constants, and Defined Types
Global Functions, Constants, and Defined Types | Global Functions, Constants, and Defined Types
granularity | Global Functions, Constants, and Defined Types
graphics_card_hook | Global Functions, Constants, and Defined Types
graphics_card_info | Global Functions, Constants, and Defined Types
gs_attribute | Global Functions, Constants, and Defined Types
gs_attribute_info | Global Functions, Constants, and Defined Types
gs_attribute_info | Global Functions, Constants, and Defined Types
gs_attributes | Global Functions, Constants, and Defined Types
gs_audio_format | Global Functions, Constants, and Defined Types
B_GS_CD_THROUGH_GAIN | Global Functions, Constants, and Defined Types
B_GS_F | Global Functions, Constants, and Defined Types
B_GS_FIRST_PRIVATE_ATTRIBU | Global Functions, Constants, and Defined Types
B_GS_FIRST_USER_ATTRIBUTE | Global Functions, Constants, and Defined Types
B_GS_GAIN | Global Functions, Constants, and Defined Types
gs_id | Global Functions, Constants, and Defined Types
B_GS_LOOPING | Global Functions, Constants, and Defined Types
B_GS_MAIN_GAIN | Global Functions, Constants, and Defined Types
B_GS_PAN | Global Functions, Constants, and Defined Types
B_GS_S16 | Global Functions, Constants, and Defined Types
B_GS_S32 | Global Functions, Constants, and Defined Types
B_GS_SAMPLING_RATE | Global Functions, Constants, and Defined Types
B_GS_U8 | Global Functions, Constants, and Defined Types

H

height | Global Functions, Constants, and Defined Types
Hide() | BWindowScreen
High-Performance Audio | The Game Kit
Hook Functions | BDirectWindow
Hook Functions | BWindowScreen
How It Works | BPushGameSound

I

ID() | BGameSound
IOBase() | BWindowScreen
Init() | BGameSound
InitCheck() | BFileGameSound
InitCheck() | BGameSound
InitCheck() | BPushGameSound
InitCheck() | BSimpleGameSound
InitCheck() | BStreamingGameSound
IsFullScreen() | BDirectWindow
IsLooping() | BSimpleGameSound
IsPaused() | BFileGameSound
IsPlaying() | BGameSound

K

Keyboard and Mouse | BWindowScreen

L

layout | BDirectWindow
Lock() | BStreamingGameSound
LockForCyclic() | BPushGameSound
LockMemoryPool() | BGameSound
LockNextPage() | BPushGameSound
lock_status | BPushGameSound
Low-Level Graphics Access | The Game Kit

M

maximum | Global Functions, Constants, and Defined Types
Member Functions | BDirectWindow
Member Functions | BFileGameSound
Member Functions | BGameSound
Member Functions | BPushGameSound
Member Functions | BSimpleGameSound
Member Functions | BStreamingGameSound
Member Functions | BWindowScreen
minimum | Global Functions, Constants, and Defined Types
MoveDisplayArea() | BWindowScreen

N

The Neverending Story | BPushGameSound

O

orientation | BDirectWindow

P

Pan() | BGameSound
pci_bits | BDirectWindow
Performance Verification | BGameSound
pixel_format | BDirectWindow
Polyphony | BGameSound
Preload() | BFileGameSound
BPushGameSound | BPushGameSound
BPushGameSound() | BPushGameSound
~BPushGameSound | BPushGameSound

Q

Quit() | BWindowScreen

R

RegisterThread() | BWindowScreen

S

Screen Access | BWindowScreen
ScreenChanged() | BWindowScreen
ScreenConnected() | BWindowScreen
SetAttributes() | BGameSound
SetAttributes() | BStreamingGameSound
SetColorList() | BWindowScreen
SetFrameBuffer() | BWindowScreen
SetFullScreen() | BDirectWindow
SetGain() | BGameSound
SetInitError() | BGameSound
SetIsLooping() | BSimpleGameSound
SetMaxSoundCount() | BGameSound
SetMemoryPoolSize() | BGameSound
SetPan() | BGameSound
SetParameters() | BStreamingGameSound
SetPaused() | BFileGameSound
SetSpace() | BWindowScreen
SetStreamHook() | BStreamingGameSound
set_mouse_position() | Global Functions, Constants, and Defined Types
Show() | BWindowScreen
BSimpleGameSound | BSimpleGameSound
BSimpleGameSound() | BSimpleGameSound
~BSimpleGameSound | BSimpleGameSound
The Sound of Explosions in the Morning | BGameSound
StartPlaying() | BGameSound
StopPlaying() | BGameSound
BStreamingGameSound | BStreamingGameSound
BStreamingGameSound() | BStreamingGameSound
~BStreamingGameSound | BStreamingGameSound
SupportsWindowMode() | BDirectWindow
Suspend() | BWindowScreen
SuspensionHook() | BWindowScreen

U

Unlock() | BStreamingGameSound
UnlockCyclic() | BPushGameSound
UnlockPage() | BPushGameSound
Using a Direct Window | BDirectWindow
Using a Direct Window | BDirectWindow

W

width | Global Functions, Constants, and Defined Types
WindowActivated() | BWindowScreen
Window Mode vs. Full Screen Mode | BDirectWindow
Window Mode vs. Full Screen Mode | BDirectWindow
BWindowScreen | BWindowScreen
BWindowScreen() | BWindowScreen
~BWindowScreen() | BWindowScreen
window_bounds | BDirectWindow
WorkspaceActivated() | BWindowScreen
Workspaces | BWindowScreen

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