// ========================================================================
// $File: //jeffr/granny/rt/ansi/ansi_granny_accelerated_deformers.cpp $
// $DateTime: 2006/10/16 14:57:23 $
// $Change: 13583 $
// $Revision: #3 $
//
// (C) Copyright 1999-2007 by RAD Game Tools, All Rights Reserved.
// ========================================================================

#if !defined(GRANNY_ACCELERATED_DEFORMERS_H)
#include "granny_accelerated_deformers.h"
#endif

#if !defined(GRANNY_CPP_SETTINGS_H)
// This should always be the last header included
#include "granny_cpp_settings.h"
#endif

USING_GRANNY_NAMESPACE;

void GRANNY
AddAcceleratedDeformers(void)
{
    // This is just a stub routine, since ANSI builds have no accelerated
    // deformers (obviously)
}
