Okay friends, so here is the validation challenge.
The very first thing I'd like you to do is to create a multiplayer playbook
called validation.yaml
and the first play within this multiplayer playbook should target only one of
your managed nodes
and this play should attempt to create a directory called forward slash tmp
forward slash validation
if there is an error you should print a custom error message noting the failure
then the command ls-l forward slash tmp should be executed regardless of WEBVTT X-TIMESTAMP-MAP=LOCAL:00:00:00.000,MPEGTS:900000
then the command ls-l forward slash tmp should be executed regardless of
whether or not the forward
slash tmp validation directory was successfully created then the second play
within the same
playbook should target the all group this play should copy two files validation
1.txt and validation
2.txt from the control node over to all machines and then you have to create an
archive of these
files on the targets using the bzip2 compression so give it a thank but up your
terminal and I
will see you in the very next video where we discuss the solution.